Walls, Floors, & Ceilings
推荐理由
each longer than half an hour (and both of them extremely interesting)
强烈推荐dEnigma · 原文
说明
这是2017年由UncommentatedPannen发布的一部讲解,主题归在Speedrunning, glitches & game hacking。它讲的是super mario 64 collision mechanics这一支里的具体问题,而不是把整个领域扫一遍。适合想看推导、证明或实现细节的人。内容上可以概括成:Pannenkoek explains how Super Mario 64 handles wall, floor and ceiling collisions, including triangles, normal vectors, quarter steps and out of bounds. It is a detailed 37-minute technical walkthrough of the game's physics.这些读者给出的理由,核心是:Praised as an engrossing, in-depth look at SM64 mechanics that is surprisingly compelling to watch.讲法不绑某一条新闻,过几年仍然可以当材料看。从2017年到2018年,有3位不同的读者在3个不同月份把它推荐出来,其中明确叫别人去看的有2次。适合用一集把一个概念补上的人。抓住它用的那个图像或类比,比背公式重要。如果已经会了基本定义,就把注意力放在它怎么把super mario 64 collision mechanics变成能跟着复述的例子。
视频信息
- 频道
- UncommentatedPannen
- 时长
- 37 分 23 秒
- 发布年份
- 2017
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