Super Mario World: Arbitrary Code Injection At AGDQ 2014, Performed Live
推荐理由
they inject a pong and a snake game using a TASBot
说明
这是2014年由invalidation发布的一部演示,主题归在Speedrunning, glitches & game hacking。它讲的是arbitrary code execution in games这一支里的具体问题,而不是把整个领域扫一遍。适合按兴趣直接看、不打算先补课的人。内容上可以概括成:A live performance at AGDQ 2014 in which Super Mario World is made to execute arbitrary injected code, running other games like Pong and Snake on the cartridge. It is done through a TASBot feeding precise controller inputs.这些读者给出的理由,核心是:Used as the canonical example of arbitrary code execution through nothing but controller input, often in talks about speedrunning and exploits.讲法不绑某一条新闻,过几年仍然可以当材料看。从2019年到2025年,有0位不同的读者在0个不同月份把它推荐出来,其中明确叫别人去看的有0次。适合先看结果再决定要不要深挖的人。先看它做成了什么。如果已经会了基本定义,就把注意力放在它怎么把arbitrary code execution in games变成能跟着复述的例子。
视频信息
- 频道
- invalidation
- 时长
- 6 分 8 秒
- 发布年份
- 2014
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