Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2
Why it was recommended
A related talk of using Mesh shaders for Alan Wake 2
Recommendationdagmx · Original
What it covers
A Remedy engineer explains how Alan Wake 2 moved to a GPU-driven rendering pipeline built on mesh shaders, culling and rendering meshlets for dense vegetation on PS5 and. It is for someone who wants the derivation, proof, or implementation detail.
Video details
- Channel
- Digital Dragons
- Length
- 43 min 13 sec
- Year
- 2024