8 Bit & '8 Bitish' Graphics-Outside the Box
Why it was recommended
I recommend this talk to anyone who is interested in the details and history of working on limited colour palette games!
Strong recommendationchongli · Original
What it covers
Mark Ferrari, the LucasArts background artist, explains in a GDC 2016 talk how he draws 8-bit graphics. He covers color cycling and palette shifting to create complex. It is for someone who already knows the basic terms and wants the next step.
Video details
- Channel
- GDC Festival of Gaming
- Length
- 1 hr 25 min
- Year
- 2017