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8 Bit & '8 Bitish' Graphics-Outside the Box

Why it was recommended

I recommend this talk to anyone who is interested in the details and history of working on limited colour palette games!

Strong recommendationchongli · Original

What it covers

Mark Ferrari, the LucasArts background artist, explains in a GDC 2016 talk how he draws 8-bit graphics. He covers color cycling and palette shifting to create complex. It is for someone who already knows the basic terms and wants the next step.

Video details

Channel
GDC Festival of Gaming
Length
1 hr 25 min
Year
2017
Open on YouTube

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