Best UX & UI design Videos
「UX & UI design」下面有75部被不同的人、在不同月份推荐过的视频。挑的时候先看对象:入门3部,适合还没学过的人;进阶14部,适合已经懂术语的人;普通向58部,按兴趣就能看;更硬的0部,留给想看推导或细节的人。这一类数量最多的是演示,所以它们的共同点是先看到做成了什么,再决定要不要追细节。常出现的频道包括Tantacrul、Google TechTalks、Tom Scott。目录给这个主题划的范围是:User experience and interface design: usability, interaction design, user research, design systems, mobile and car UI, dark patterns, accessibility, Don Norman, design critiques.如果只看三部,就从《Bret Victor - Inventing on Principle》开始,它负责把问题讲出画面;然后看《Mike Monteiro: F*ck You, Pay Me》,换一种讲法或例子;最后看《Music Software & Bad Interface Design: Avid’s Sibelius》,留给已经有基础的人。页面按每页24部切开,顺序看的是被推荐跨越了多少个月,不是播放量。每条标题下面那一句是这部片子自己的内容说明,用来区分它在讲定义、过程、演示还是观点。点进去能看到推荐原话、原文链接和适合谁看。看的时候把强烈推荐当成有人明确叫你去看,把引用当成只是拿来举例,把批评留下来对照,不要把每条评论都当成同一力度。

Bret Victor - Inventing on Principle
Bret Victor's talk at CUSEC 2012 in which he argues that creators need immediate feedback and should organize their work around a guiding principle.

Mike Monteiro: F*ck You, Pay Me
Mike Monteiro's CreativeMornings talk on getting paid for creative and freelance work, covering contracts, working with lawyers, and refusing to work for free.

Music Software & Bad Interface Design: Avid’s Sibelius
Tantacrul dissects the UX and UI of Avid's Sibelius music notation software, going through a long list of bad design choices.

!!Con 2016 - How I Code and Use a Computer at 1,000 WPM!! By Sina Bahram
A short !!Con 2016 talk by blind developer Sina Bahram on how he uses a computer and writes code with a screen reader at about 1,000 words per minute.

Notation Must Die: The Battle For How We Read Music
Tantacrul's 76-minute deep dive into the history of western music notation and the many proposed replacements, such as piano rolls, colored notes and the jubilate.

A New Car UI: How touch screen controls in cars should work
Matthaeus Krenn presents a concept for car touchscreen UI where the screen controls only one thing at a time, designed to suit driving.

Bret Victor - The Humane Representation of Thought
Bret Victor's closing keynote at UIST and SPLASH 2014 argues that our tools for thinking ignore most of human sensory and motor capability.

Mike Monteiro - "Fuck you pay me" (PT Br)
Mike Monteiro's Creative Mornings talk "Fuck You, Pay Me" with his lawyer Keith Levine, on contracts, scope creep and making sure designers and freelancers get paid.

Immediate-Mode Graphical User Interfaces - 2005
Casey Muratori's 2005 video introducing immediate-mode GUIs as an alternative to retained widget toolkits.

Dasher: information-efficient text entry
David MacKay's 2007 Google Tech Talk presents Dasher, a text-entry system driven by continuous gestures and a language model, reaching about 35 words per minute with one finger and 25 hands-free.

Deskbound | Kelly Starrett | Talks at Google
Kelly Starrett's Talks at Google presentation on staying healthy while desk bound, mixing anatomy and practical mobility advice.

Music Software & Interface Design: MuseScore
Tantacrul gives a detailed UX and UI design review of the MuseScore 3 notation software and compares it with Sibelius.

Mark DiMarco: User Interface Algorithms [JSConf2014]
A JSConf 2014 talk visually breaking down algorithms behind everyday UI patterns, such as dropdown menus that vanish when the mouse drifts and picking the nearest target to the cursor.

Windows 8: The Animated Evaluation
An animated, profane rant critiquing Windows 8, especially its touch-first interface on desktop PCs.

What Games Are Like For Someone Who Doesn't Play Games
Razbuten has his wife, who has never played games, try a sampling of titles and shows where she struggles.

Google Wave Developer Preview at Google I/O 2009
The Google I/O 2009 keynote introducing Google Wave, a real-time collaborative communication and document platform.

iPhone Magnifier and Voice over
Kristy Viers demonstrates the iPhone Magnifier combined with VoiceOver to describe the user's surroundings.

The GUI should be better. A lot better.
Accursed Farms' hour-plus critique of the modern desktop GUI.

So... the minute hand shows progression — apparently we think of time in wildly different ways
A Technology Connections video essay on how analog and digital clocks shape different mental models of time, with the minute hand acting as a progress indicator.

How We Made MuseScore 4 - Music App Design is Challenging!
Tantacrul walks through how the MuseScore 4 team was built and how design decisions were made for the overhaul of a huge legacy notation app.

Why Do Reversing Trucks Not Beep Any More?
Tom Scott stands by a construction site and explains why reversing vehicles now use a white-noise hiss instead of beeping.

The User is Drunk
A short talk by Will Dayble of Squareweave arguing that you should design software as if the user were drunk: distracted, impaired in attention and vision, and prone to misreading.

Meaningful Play: Getting Gamification Right
A Google Tech Talk by Sebastian Deterding on gamification.

How A Blind Developer Uses Visual Studio
Saqib Shaikh, a blind developer, shows how he writes and debugs code in Visual Studio 2017 using a screen reader.