The History of 3D Graphics on the Gameboy Advance | minimme
推荐理由
For a good overview of the progress of 3d GBA graphics over the console's lifespan I'd reccomended this video history
说明
这是2020年由minimme发布的一部纪录片,主题归在Game history & retro gaming。它讲的是game boy advance 3d graphics这一支里的具体问题,而不是把整个领域扫一遍。适合按兴趣直接看、不打算先补课的人。内容上可以概括成:minimme traces the timeline of 3D graphics engines on the Game Boy Advance, from early experiments to commercial 3D games, covering techniques such as voxel rendering. It is a history and showcase of what developers coaxed out of the limited hardware.这些读者给出的理由,核心是:HN people recommend it as the best overview of how 3D on the GBA progressed over the console's life, usually in threads about GBA ports and homebrew 3D engines.讲法不绑某一条新闻,过几年仍然可以当材料看。从2022年到2023年,有1位不同的读者在1个不同月份把它推荐出来,其中明确叫别人去看的有0次。适合先建立人物和来龙去脉的人。看完要能说出这件事是怎么发生的。如果已经会了基本定义,就把注意力放在它怎么把game boy advance 3d graphics变成能跟着复述的例子。
视频信息
- 频道
- minimme
- 时长
- 34 分 29 秒
- 发布年份
- 2020