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Kinect GEL Ride

推荐理由

Are you talking about the orientation of the hand relative to your lower arm, or the position of your hand in space? An easy test is to twist your hand while moving no other part of your body. If the Kinect game tracks your hand, this should be reflected in your avatar. I suspect many games fake it in this fashion: [VIDEO] edited to add: quote from someone on the Kinect Sports team: And while designers admit that, unlike Wii MotionPlus bowling, the game can't track spin based upon a twist of my wrist—instead you exaggerate the motion within the entire scope of your swing—the flexibility keeps me immersed. [LINK]

引用mortehu · 原文

说明

这是2010年由GELTONZ发布的一部喜剧,主题归在Gaming culture & analysis。它讲的是kinect gaming这一支里的具体问题,而不是把整个领域扫一遍。适合按兴趣直接看、不打算先补课的人。内容上可以概括成:A short 2010 clip of someone playing the Xbox 360 Kinect Joy Ride racing game, with picture-in-picture footage of the player. The uploader jokes about whether the game has auto-steering.这些读者给出的理由,核心是:It is cited only as a joke or passing reference in Kinect and driving threads, not as something to watch.它更像一份当时的现场记录,适合了解那个节点的争论。从2011年到2023年,有0位不同的读者在0个不同月份把它推荐出来,其中明确叫别人去看的有0次。适合已经懂这个圈子的梗、想放松看的人。不适合拿来当第一课。如果已经会了基本定义,就把注意力放在它怎么把kinect gaming变成能跟着复述的例子。

视频信息

频道
GELTONZ
时长
2 分 46 秒
发布年份
2010
在 YouTube 打开

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