Best Gaming culture & analysis Videos
「Gaming culture & analysis」下面有92部被不同的人、在不同月份推荐过的视频。挑的时候先看对象:入门3部,适合还没学过的人;进阶9部,适合已经懂术语的人;普通向80部,按兴趣就能看;更硬的0部,留给想看推导或细节的人。这一类数量最多的是评论,所以它们的共同点是在已经发生的事情上给出一种解读。常出现的频道包括Folding Ideas、People Make Games、Accursed Farms。目录给这个主题划的范围是:Gaming culture: video essays about games, MMORPG culture, World of Warcraft, esports, game communities, Folding Ideas, game criticism, horror games and mods, Let's Plays.如果只看三部,就从《In Search Of A Flat Earth》开始,它负责把问题讲出画面;然后看《This Is Phil Fish》,换一种讲法或例子;最后看《The Engoodening of No Man's Sky》,留给已经有基础的人。页面按每页24部切开,顺序看的是被推荐跨越了多少个月,不是播放量。每条标题下面那一句是这部片子自己的内容说明,用来区分它在讲定义、过程、演示还是观点。点进去能看到推荐原话、原文链接和适合谁看。看的时候把强烈推荐当成有人明确叫你去看,把引用当成只是拿来举例,把批评留下来对照,不要把每条评论都当成同一力度。

In Search Of A Flat Earth
Dan Olson's 76-minute essay on flat earth belief, built around a hike to a lake to test earth's curvature.

This Is Phil Fish
Innuendo Studios uses Phil Fish, creator of the game Fez, as a case study in internet celebrity.

The Engoodening of No Man's Sky
Internet Historian tells the story of No Man's Sky, from its over-hyped and badly received launch to years of updates by Hello Games that redeemed the game.

Contrepreneurs: The Mikkelsen Twins
Dan Olson of Folding Ideas investigates the Mikkelsen Twins and the ghostwritten-audiobook passive-income course industry, even playing along with the scheme.

This is Financial Advice
Dan Olson's long Folding Ideas video on the GameStop meme stock phenomenon, its online community and the conspiracy thinking around it.

Why Are You So Angry? Part 1: A Short History of Anita Sarkeesian
The first part of Innuendo Studios' six-part video essay series on the online hostility around Anita Sarkeesian and GamerGate.

Roblox Pressured Us to Delete Our Video. So We Dug Deeper.
A People Make Games follow-up investigation into Roblox, built on stories from players and creators after the channel's first video.

Manufactured Discontent and Fortnite
Dan Olson of Folding Ideas critiques Fortnite's monetization, arguing it uses manufactured discontent, such as shop design and skins, to push spending.

The Future is a Dead Mall - Decentraland and the Metaverse
Dan Olson of Folding Ideas spends months in the virtual world Decentraland and delivers a long critique of the metaverse, NFTs and DAOs, and why virtual worlds fail as places.

How Valve is Profiting from Steam's Back-Door Casinos
People Make Games investigates the unregulated CS:GO skin gambling economy and Valve's role in it.

Robocalypse Now: Using Deep Learning to Combat Cheating in Counter-Strike: Global Offensive
Valve's John McDonald presents at GDC 2018 on how Valve uses deep learning (VACnet) to detect cheaters in Counter-Strike: Global Offensive.

MyHouse.WAD - Inside Doom's Most Terrifying Mod
A long video essay on MyHouse.wad, a Doom II mod uploaded by an anonymous user that hides unsettling secrets in its walls.

How lucky is too lucky?: The Minecraft Speedrunning Dream Controversy Explained
Matt Parker analyzes the Minecraft speedrunning controversy in which Dream was accused of cheating via improbably lucky drops.

Free to Play
Valve's feature-length documentary following three professional gamers competing in the first Dota 2 International tournament for a million dollar prize.

"Games as a service" is fraud.
Ross Scott of Accursed Farms makes a 76-minute argument that selling video games as a service is a form of consumer fraud.

Cities: Skylines | Power, Politics, & Planning: Episode 1: Parking
The first episode of a Cities: Skylines series on urban politics and planning, focused on parking.

Ross's Game Dungeon: Deus Ex
Ross Scott's Game Dungeon episode on Deus Ex, a long review of the game covering its narrative, politics and economic philosophy as well as its design.

The First Video Game
An hour-long, carefully sourced video essay from Ahoy asking what counts as a video game and which one was truly first.

RetroAhoy: The Secret of Monkey Island
A roughly 75-minute video essay from Ahoy's RetroAhoy series on the making and history of The Secret of Monkey Island.

How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica
An Ars Technica War Stories episode in which Richard Garriott and Starr Long describe Ultima Online's planned virtual ecology and how players wrecked it.

Space Station 13 Review | AHELP: Clown Grief Pls Ban He™
SsethTzeentach reviews Space Station 13, the chaotic multiplayer game, by recounting absurd stories of singularities, malfunctioning AIs and plasma fires.

What Games Are Like For Someone Who Doesn't Play Games
Razbuten has his wife, who has never played games, try a sampling of titles and shows where she struggles.

Game Critics
A videogamedunkey video essay on video game critics.

TUN: Un-Ruining the MMO
MrBtongue argues that modern theme-park MMOs lost what made earlier sandbox online games compelling, and that MMOs could be saved by returning to sandbox design.