Dennis Gustafsson – Parallelizing the physics solver – BSC 2025
Why it was recommended
The following is an interesting talk where the author used a spinlock to speed up a real-time physics solver significantly.
Recommendationfasterik · Original
What it covers
Dennis Gustafsson, creator of Teardown, presents how he parallelized the physics solver for an upcoming game, followed by a Q&A. The talk was given at the Better Software. It is for someone who wants the derivation, proof, or implementation detail.
Video details
- Channel
- Better Software Conference
- Length
- 1 hr 7 min
- Year
- 2025
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