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Dennis Gustafsson – Parallelizing the physics solver – BSC 2025

Why it was recommended

The following is an interesting talk where the author used a spinlock to speed up a real-time physics solver significantly.

Recommendationfasterik · Original

What it covers

Dennis Gustafsson, creator of Teardown, presents how he parallelized the physics solver for an upcoming game, followed by a Q&A. The talk was given at the Better Software. It is for someone who wants the derivation, proof, or implementation detail.

Video details

Channel
Better Software Conference
Length
1 hr 7 min
Year
2025
Open on YouTube

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