Failing to Fail: The Spiderweb Software Way
Why it was recommended
this talk is legendary and inspirational to aspiring game devs
Strong recommendationhu3 · Original
What it covers
Jeff Vogel of Spiderweb Software gives a GDC 2018 retrospective on surviving as an indie game maker since 1994, from shareware days through Steam. It covers business. It is for a general viewer who does not plan to take a prerequisite first.
Video details
- Channel
- GDC Festival of Gaming
- Length
- 59 min 47 sec
- Year
- 2018
More in this topic
- Juice it or lose it - a talk by Martin Jonasson & Petri Purho
- Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013
- Jonathan Blow - How to program independent games - CSUA Speech
- The Engoodening of No Man's Sky
- Jonathan Blow: Game design: the medium is the message
- How we fit an NES game into 40 Kilobytes