What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)
推荐理由
Michael Abrash of Valve now at Oculus giving a basic description
说明
这是2014年由Steamworks Development发布的一部演讲,主题归在VR, AR & spatial computing。它讲的是virtual reality hardware这一支里的具体问题,而不是把整个领域扫一遍。适合已经能看懂基本术语、想继续往下走的人。内容上可以概括成:Michael Abrash of Valve explains what affordable VR hardware will be capable of within a couple of years, and describes a prototype showing what that level of hardware can do.这些读者给出的理由,核心是:Cited for his plain-language explanation of how VR convinces the brain and for resolution and pixel-density figures.它贴着当时的技术,看的时候要记得那是那个年份的判断。从2014年到2017年,有1位不同的读者在1个不同月份把它推荐出来,其中明确叫别人去看的有0次。适合一次性看完。讲者把一个判断讲透,演示是在给这个判断配例子。如果已经会了基本定义,就把注意力放在它怎么把virtual reality hardware变成能跟着复述的例子。
视频信息
- 频道
- Steamworks Development
- 时长
- 27 分 56 秒
- 发布年份
- 2014
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