Near-Eye Light Field Displays
推荐理由
It gives a very clear overview of the concept and prototypes.
说明
这是2013年由Douglas Lanman发布的一部演示,主题归在VR, AR & spatial computing。它讲的是near-eye light field displays这一支里的具体问题,而不是把整个领域扫一遍。适合已经能看懂基本术语、想继续往下走的人。内容上可以概括成:A SIGGRAPH 2013 demo from Douglas Lanman and NVIDIA of near-eye light field displays, which allow much thinner head-mounted displays that still show accurate focus and depth cues.这些读者给出的理由,核心是:HN cites it in Magic Leap and VR threads as a clear overview of how light fields could solve focus and bulk problems.它贴着当时的技术,看的时候要记得那是那个年份的判断。从2014年到2018年,有2位不同的读者在1个不同月份把它推荐出来,其中明确叫别人去看的有0次。适合先看结果再决定要不要深挖的人。先看它做成了什么。如果已经会了基本定义,就把注意力放在它怎么把near-eye light field displays变成能跟着复述的例子。
视频信息
- 频道
- Douglas Lanman
- 时长
- 5 分 24 秒
- 发布年份
- 2013
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