CppCon 2019: Matt Godbolt “Path Tracing Three Ways: A Study of C++ Style”
推荐理由
On OOP versus more cache friendly approaches and branch prediction this talk from CPPCon 2019 is great
说明
这是2019年由CppCon发布的一部演讲,主题归在C, C++, Rust, Go & systems languages。它讲的是c++ performance and style这一支里的具体问题,而不是把整个领域扫一遍。适合已经能看懂基本术语、想继续往下走的人。内容上可以概括成:Matt Godbolt builds a toy path tracer in C++ in three different styles and compares them on clarity, testability, compile time and run-time performance. The talk was given at CppCon 2019.这些读者给出的理由,核心是:HN points to it as a concrete demonstration of object-oriented versus cache-friendly design and the performance effects of branch misprediction.讲法不绑某一条新闻,过几年仍然可以当材料看。从2019年到2025年,有1位不同的读者在1个不同月份把它推荐出来,其中明确叫别人去看的有1次。适合一次性看完。讲者把一个判断讲透,演示是在给这个判断配例子。如果已经会了基本定义,就把注意力放在它怎么把c++ performance and style变成能跟着复述的例子。
视频信息
- 频道
- CppCon
- 时长
- 55 分 42 秒
- 发布年份
- 2019
同主题更多
- CppCon 2015: Andrei Alexandrescu “std::allocator...”
- Lexical Scanning in Go - Rob Pike
- CppCon 2017: Matt Kulukundis “Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step”
- RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West
- CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”
- Ideas about a new programming language for games.