C++ Weekly - Ep 19 C++14 For The Commodore 64
推荐理由
I'd recommend watching this CppCon talk [1] about compiler optioning.
说明
这是2016年由C++ Weekly With Jason Turner发布的一部演示,主题归在C, C++, Rust, Go & systems languages。它讲的是c++ on retro hardware这一支里的具体问题,而不是把整个领域扫一遍。适合已经能看懂基本术语、想继续往下走的人。内容上可以概括成:An episode of C++ Weekly in which Jason Turner shows modern C++14 compiling to the Commodore 64's 6502. It demonstrates writing efficient high-level code for 8-bit hardware.这些读者给出的理由,核心是:Cited as an example of using modern C++ on 8-bit hardware.讲法不绑某一条新闻,过几年仍然可以当材料看。从2016年到2025年,有1位不同的读者在1个不同月份把它推荐出来,其中明确叫别人去看的有0次。适合先看结果再决定要不要深挖的人。先看它做成了什么。如果已经会了基本定义,就把注意力放在它怎么把c++ on retro hardware变成能跟着复述的例子。
视频信息
- 频道
- C++ Weekly With Jason Turner
- 时长
- 17 分 13 秒
- 发布年份
- 2016
同主题更多
- CppCon 2015: Andrei Alexandrescu “std::allocator...”
- Lexical Scanning in Go - Rob Pike
- CppCon 2017: Matt Kulukundis “Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step”
- RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West
- CppCon 2016: Jason Turner “Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17”
- Ideas about a new programming language for games.