EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg
推荐理由
has some great talks on YouTube about how the systems in Bad North and Townscaper work.
说明
这是2018年由BUas Games发布的一部演讲,主题归在Game programming & engines。它讲的是procedural generation这一支里的具体问题,而不是把整个领域扫一遍。适合已经能看懂基本术语、想继续往下走的人。内容上可以概括成:Oskar Stalberg explains how Wave Function Collapse assembles island dioramas from handcrafted tilesets in Bad North. He covers the theory, implementation, tooling, and how he blends art and technology.这些读者给出的理由,核心是:The go-to talk whenever Wave Function Collapse, Townscaper or tile-based procedural generation comes up.讲法不绑某一条新闻,过几年仍然可以当材料看。从2020年到2024年,有4位不同的读者在5个不同月份把它推荐出来,其中明确叫别人去看的有1次。适合一次性看完。讲者把一个判断讲透,演示是在给这个判断配例子。如果已经会了基本定义,就把注意力放在它怎么把procedural generation变成能跟着复述的例子。
视频信息
- 频道
- BUas Games
- 时长
- 37 分 41 秒
- 发布年份
- 2018
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