Chris Crawford Dragon Speech "I Had a Dream"
推荐理由
Perhaps of interest: the dragon speech, delivered by chris crawford at the first video game developers conference in 1992
说明
这是2017年由Chris Crawford发布的一部演讲,主题归在Game design。它讲的是game design history这一支里的具体问题,而不是把整个领域扫一遍。适合按兴趣直接看、不打算先补课的人。内容上可以概括成:Chris Crawford's 'Dragon Speech' from the first Game Developers Conference, in which he reflects on his dream for game design as an art form. This is a cleaned-up version of the old recording.这些读者给出的理由,核心是:HN people mention it as a notable historical talk from the early game industry, though some see it as showing his eccentricity.讲法不绑某一条新闻,过几年仍然可以当材料看。从2021年到2025年,有1位不同的读者在1个不同月份把它推荐出来,其中明确叫别人去看的有0次。适合一次性看完。讲者把一个判断讲透,演示是在给这个判断配例子。如果已经会了基本定义,就把注意力放在它怎么把game design history变成能跟着复述的例子。
视频信息
- 频道
- Chris Crawford
- 时长
- 46 分 24 秒
- 发布年份
- 2017
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