Juice it or lose it - a talk by Martin Jonasson & Petri Purho
推荐理由
Gotta be one of the best talks for anyone trying to make things interactive that also feel good.
强烈推荐akilism · 原文
说明
这是2012年由grapefrukt发布的一部演讲,主题归在Game design。它讲的是game feel这一支里的具体问题,而不是把整个领域扫一遍。适合按兴趣直接看、不打算先补课的人。内容上可以概括成:Martin Jonasson and Petri Purho take a bland Breakout clone and add layer after layer of 'juice' such as easing, particles, screen shake and sound until it feels alive. A live demo makes the effect of small feedback details obvious.这些读者给出的理由,核心是:The go-to recommendation on game feel and polish, cited by HN as one of the best talks for anyone making interactive things feel good.讲法不绑某一条新闻,过几年仍然可以当材料看。从2013年到2025年,有12位不同的读者在12个不同月份把它推荐出来,其中明确叫别人去看的有4次。适合一次性看完。讲者把一个判断讲透,演示是在给这个判断配例子。如果已经会了基本定义,就把注意力放在它怎么把game feel变成能跟着复述的例子。
视频信息
- 频道
- grapefrukt
- 时长
- 15 分 38 秒
- 发布年份
- 2012
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