Playing to Lose: AI and "Civilization" (Soren Johnson)
推荐理由
Extremely enlightening, whether you are a gamer or not.
强烈推荐JonnieCache · 原文
说明
这是2010年由Google TechTalks发布的一部演讲,主题归在Game design。它讲的是game ai design这一支里的具体问题,而不是把整个领域扫一遍。适合已经能看懂基本术语、想继续往下走的人。内容上可以概括成:Soren Johnson, a lead designer and AI programmer on Civilization games, discusses game AI design, including whether AI should cheat, behave like a human or be fun rather than strong. He uses the Civilization series as a case study.这些读者给出的理由,核心是:HN commenters recommend it as the key talk on why game AI is built to be fun rather than to win.讲法不绑某一条新闻,过几年仍然可以当材料看。从2011年到2026年,有2位不同的读者在3个不同月份把它推荐出来,其中明确叫别人去看的有1次。适合一次性看完。讲者把一个判断讲透,演示是在给这个判断配例子。如果已经会了基本定义,就把注意力放在它怎么把game ai design变成能跟着复述的例子。
视频信息
- 频道
- Google TechTalks
- 时长
- 1 小时 0 分
- 发布年份
- 2010
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