Put Your Name on Your Game, a Talk by Bennett Foddy and Zach Gage
推荐理由
Great talk on that from the GettingOverIt/QWOP dev
说明
这是2019年由GDC Festival of Gaming发布的一部演讲,主题归在Indie game development。它讲的是indie game branding这一支里的具体问题,而不是把整个领域扫一遍。适合按兴趣直接看、不打算先补课的人。内容上可以概括成:At GDC 2019, Bennett Foddy and Zach Gage ask why game developers rarely sign their work. They argue that indie developers could benefit from putting their names on their games.这些读者给出的理由,核心是:HN recommends it when people ask why games aren't marketed by creator like films, and for the value of attaching your name to your work.讲法不绑某一条新闻,过几年仍然可以当材料看。从2020年到2025年,有3位不同的读者在3个不同月份把它推荐出来,其中明确叫别人去看的有0次。适合一次性看完。讲者把一个判断讲透,演示是在给这个判断配例子。如果已经会了基本定义,就把注意力放在它怎么把indie game branding变成能跟着复述的例子。
视频信息
- 频道
- GDC Festival of Gaming
- 时长
- 1 小时 1 分
- 发布年份
- 2019
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