Games Should Not Cost $60 Anymore - Inflation, Microtransactions, and Publishing - Extra Credits
推荐理由
This 6 min video explains from game dev perspective why (AAA) games have been pegged at $60 on release
说明
这是2018年由Extra Credits发布的一部讲解,主题归在Game design。它讲的是video game pricing这一支里的具体问题,而不是把整个领域扫一遍。适合按兴趣直接看、不打算先补课的人。内容上可以概括成:Extra Credits explains from a game developer's perspective why AAA games have stayed at $60 despite inflation, and how that pressure drives DLC, microtransactions and loot boxes.这些读者给出的理由,核心是:HN uses it as a short explanation of AAA pricing economics in discussions of microtransactions and game pricing.它贴着当时的技术,看的时候要记得那是那个年份的判断。从2018年到2021年,有2位不同的读者在2个不同月份把它推荐出来,其中明确叫别人去看的有0次。适合用一集把一个概念补上的人。抓住它用的那个图像或类比,比背公式重要。如果已经会了基本定义,就把注意力放在它怎么把video game pricing变成能跟着复述的例子。
视频信息
- 频道
- Extra Credits
- 时长
- 6 分 26 秒
- 发布年份
- 2018
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