GDC 2010: Sid Meier Keynote - "Everything You Know is Wrong"
推荐理由
Sid Meier (Civilization) gave a great GDC keynote in 2010
强烈推荐corysama · 原文
说明
这是2010年由GameSpot发布的一部演讲,主题归在Game design。它讲的是game design probability perception这一支里的具体问题,而不是把整个领域扫一遍。适合按兴趣直接看、不打算先补课的人。内容上可以概括成:Sid Meier's GDC 2010 keynote on how players perceive probability in games, including how Civilization's odds were adjusted because players misjudged them.这些读者给出的理由,核心是:HN points to it as the best talk on how people misunderstand probabilities and how designers handle that.讲法不绑某一条新闻,过几年仍然可以当材料看。从2014年到2019年,有2位不同的读者在3个不同月份把它推荐出来,其中明确叫别人去看的有1次。适合一次性看完。讲者把一个判断讲透,演示是在给这个判断配例子。如果已经会了基本定义,就把注意力放在它怎么把game design probability perception变成能跟着复述的例子。
视频信息
- 频道
- GameSpot
- 时长
- 53 分 58 秒
- 发布年份
- 2010
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