Let’s go whaling: Tricks for monetising mobile game players with free-to-play
推荐理由
Must see video for anyone interested in the topic, from someone explaining how to do these monetizations tactics
强烈推荐grotorea · 原文
说明
这是2016年由PocketGamerbiz发布的一部演讲,主题归在Game design。它讲的是free-to-play monetization这一支里的具体问题,而不是把整个领域扫一遍。适合按兴趣直接看、不打算先补课的人。内容上可以概括成:A 2016 conference talk by a mobile game CEO on the tricks of free-to-play monetization, including player profiles and how to target high-spending whales.这些读者给出的理由,核心是:HN mostly cites it critically, as an insider's blunt playbook for psychologically exploiting players in F2P and loot box games.讲法不绑某一条新闻,过几年仍然可以当材料看。从2019年到2026年,有3位不同的读者在3个不同月份把它推荐出来,其中明确叫别人去看的有2次。适合一次性看完。讲者把一个判断讲透,演示是在给这个判断配例子。如果已经会了基本定义,就把注意力放在它怎么把free-to-play monetization变成能跟着复述的例子。
视频信息
- 频道
- PocketGamerbiz
- 时长
- 19 分 49 秒
- 发布年份
- 2016
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