8 Bit & '8 Bitish' Graphics-Outside the BoxGDC Festival of Gaming56.8 万次播放 · 13 人推荐 · 17 个月 · Game history & retro gaming
SM64 - Watch for Rolling Rocks - 0.5x A Presses (Commentated) [OUTDATED]pannenkoek2012548 万次播放 · 13 人推荐 · 12 个月 · Speedrunning, glitches & game hacking
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Juice it or lose it - a talk by Martin Jonasson & Petri Purhograpefrukt61.6 万次播放 · 12 人推荐 · 12 个月 · Game design
Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013Dutch Game Garden38.6 万次播放 · 10 人推荐 · 11 个月 · Game design
Overwatch Gameplay Architecture and NetcodeGDC Festival of Gaming19.6 万次播放 · 16 人推荐 · 10 个月 · Game programming & engines
AlphaGo - The Movie | Full award-winning documentaryGoogle DeepMind3852 万次播放 · 10 人推荐 · 10 个月 · Machine learning & deep learning
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The Ultimate Game Boy Talk (33c3)media.ccc.de24.1 万次播放 · 10 人推荐 · 10 个月 · Game history & retro gaming
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A Deep Dive into Nanite Virtualized GeometrySIGGRAPH Advances in Real-Time Rendering27.8 万次播放 · 7 人推荐 · 9 个月 · Computer graphics & rendering
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars TechnicaArs Technica524 万次播放 · 13 人推荐 · 9 个月 · Game history & retro gaming
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Jonathan Blow - How to program independent games - CSUA SpeechAlexandre Franco19 万次播放 · 9 人推荐 · 9 个月 · Indie game development
The Engoodening of No Man's SkyInternet Historian2651 万次播放 · 9 人推荐 · 9 个月 · Game history & retro gaming
Computer program that learns to play classic NES gamessuckerpinch221 万次播放 · 9 人推荐 · 10 个月 · Machine learning & deep learning
Ideas about a new programming language for games.Jonathan Blow53 万次播放 · 7 人推荐 · 9 个月 · Programming language design
SNES Code Injection -- Flappy Bird in SMWSethBling298 万次播放 · 9 人推荐 · 9 个月 · Speedrunning, glitches & game hacking
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Why Are You So Angry? Part 1: A Short History of Anita SarkeesianInnuendo Studios106 万次播放 · 7 人推荐 · 7 个月 · Gaming culture & analysis
Exploring the Tech and Design of NoitaGDC Festival of Gaming28.8 万次播放 · 7 人推荐 · 7 个月 · Game programming & engines
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Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025Better Software Conference92.6 万次播放 · 11 人推荐 · 8 个月 · Software architecture & design
'Diablo': A Classic Game PostmortemGDC Festival of Gaming112 万次播放 · 8 人推荐 · 7 个月 · Game history & retro gaming
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Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake #GodotCon2023Godot Engine2.7 万次播放 · 6 人推荐 · 7 个月 · Game programming & engines
QuakeCon 2012 - John Carmack KeynoteQuakeCon Official44.5 万次播放 · 6 人推荐 · 7 个月 · Tech pioneers & interviews
Jonathan Blow: Game design: the medium is the messageCreativeMornings HQ11.9 万次播放 · 7 人推荐 · 7 个月 · Game design
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